We can find the terms ‘user experiences’ and ‘UX’ all over the Internet. Just a decade ago this subject wasn’t widely known within our industry and now it seems to be the starting point for anyone interested in design or development. With all this talk, you’d think we’d be able to easily answer the question, “What is a user experience?” Turns out, it’s a pretty complicated question.
You may have seen attempts that try to explain UX, each more complicated than the last. For instance, this picture has been floating around the Internet for years and people generally agree (incorrectly) that it demonstrates a user experience pretty well.
https://www.antonsten.com/whatsux/?ref=webdesignernews.com/
Don’t Make Me Think is the title of a book by the HCI and Usability engineer Steve Krug. It teaches UX designers how to deliver great user experiences in a very simple and accessible way. Since its release in the year 2000 it has become one of the defining texts in the industry and an invaluable guide to UX professionals around the world.
We strongly recommend that you read Steve’s book. It really is incredibly short and it will ensure that you get a strong grounding in usability without spending half your life studying the research that surrounds the area. As a way of introduction (or refreshment if you have already read the book), here are some key lessons in the book that are worth highlighting:
https://www.interaction-design.org/literature/article/don-t-make-me-think-key-learning-points-for-ux-design-for-the-web/
Every time I sign into any social media platform, someone has an opinion on the future of voice. It’s either the future we all deserve from the technology at our fingertips or it’s another passing fad that will come and go. The overwhelming conversation is the issue with the user experience around voice. How it’s too public, too confusing, too nuanced, a general feeling that people will not take to it. It’s too futuristic and intimidating for the average person to interact with regularly. All of those points might very well be true, but I take issue with the reason behind why we accept that.
Throughout the digital evolution, we have pointed to a myriad of technologies that would “never be adopted” for whatever reasoning at the time. The fact is that at every turn, there have been challenges with the UX because humans are, by condition, bad at change. The thing that overcomes those challenges is function, which is the real issue right now in voice.
http://www.adweek.com/digital/ai-not-user-experience-is-holding-voice-back-from-its-full-potential/
Instagram users may soon gain access to a ‘Mute’ option along with a slew of other features. A Twitter user that goes by the name of @wongmjane went on to post a couple of images that appear to showcase various tests that officials at Instagram are conducting. For the uninitiated, Jane Wong is a computer science student who was looking through the photo-editing app’s code when he came across the speculated additions.
According to a report by The Verge, Instagram did not have anything to share on the upcoming features at the moment. Even though they haven’t confirmed the apparent tests, it’s still exciting to think about how Instagram is working towards improving the user experience. Following given are some of the features that might be added in the near future.
http://true-tech.net/apps/instagram-effort-improve-user-experience/
With the growing demand for mobile apps, a large number of companies are coming up with qualitative mobile app development services and today, there are numerous mobile apps in the app marketplace. However, in today's competitive scenario, offering wonderful user experience is an essential component for distinguishing your app from your competitors. In this regard, behavior driven development making a huge buzz in the programming concept and gives a lot of emphasis on the user as well as their specific requirements.
https://www.digitaldoughnut.com/articles/2017/january/avail-pleasant-user-experience-with-behavior-drive/
A short and sweet article about why to invest in User Experience on your Website, App or online portal...
https://www.digitaldoughnut.com/articles/2017/march/5-reasons-why-you-should-invest-in-user-experience/
When Pokémon go was launched, do you remember how many crazy people were randomly walking on the road, searching for poke balls and Pokémons at the public place which created a record of 500 million users in just 2 months. This Augmented Reality inspired game not only tickled everyone’s senses but showed the world what future has in store.
This is the kind of user experience we are dealing with today.
http://customerthink.com/user-experience-ux-is-at-the-heart-of-digital-transformation/
umans are visual creatures. Throughout the ages, mankind has been constantly trying to capture their surroundings by drawing and preserving images. From prehistoric cave markings to this generation’s animation for mobile apps, the world continues to become more animated as time goes by.
When animated cartoons were first introduced in the early 1900s, they were meant to merely delight audiences. Fast forward to the digital age and animation has now become part of people’s daily lives. It is now considered a functional element of mobile applications – one that enhances the user experience if designed properly. While mobile developers agree that animation increases users’ enjoyment of a product, how exactly does it enhance user experience?
https://knowtechie.com/how-to-use-animation-in-mobile-apps-to-improve-the-user-experience/
When it comes to comparing user experience (UX) and branding, it seems like everyone has an opinion.
UX’s goal is to make sure that the user’s experience is as pleasant as possible whereas branding is there to ensure consistency throughout. At some point, design is going to get to where we must make decision between making a more agreeable experience for the user or maintaining brand identity. However, UX and brand identity overlap more than you might think. I always end up asking myself; are they really two sides of a coin?
http://www.thedrum.com/opinion/2018/04/02/user-experience-and-brand-experience-two-sides-the-same-coin/
It’s a well-known fact that in order to win more business and grow your company financially, it’s crucial to design applications with a user-first mindset. This mindset will also drive improved adaptability and productivity. With the advent of BYOD (Bring Your Own Device) and the converging effects it is having on two previously separate worlds (users and business), users want to access official and personal emails, documents, and other assets on the go.
https://www.cloudfoundry.org/blog/putting-enterprise-user-experience-first-with-the-three-ps/