tjeerdtraats: ux-design*

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  1. Human face is a very powerful tool in designer’s toolbox. The influence that a face can have on people is surprising. However, all too often, we ignore this tool when designing our products. We simply forget to consider what the human face is capable of doing.

    Let’s take a look at some of the ways designers can use human faces to improve UX.
    https://onextrapixel.com/6-tips-use-human-face-improve-user-experience/
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  2. No matter how far the world goes, the final goal of any business is to generate profit. For that, it needs to convert. To achieve this goal, the consumer - or user in the case of software - needs to feel comfortable with the interaction they have with their product, or service provider. In the digital world, this is known as User Experience (UX). The better that relationship is, the better the sales potential.
    http://www.dotcominfoway.com/blog/12-ux-tips-to-boost-your-website-engagement-and-user-experience-for-a-better-conversion/
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  3. When a user visits your website, the type of experience they have plays a great part in whether or not they will be engaged enough in your site that will result in a conversion. Web builders who take the time to ensure that they're site has an increased amount of user engagement will likely experience an increase in their conversion rate.
    https://growthhackers.com/articles/12-ux-tips-to-boost-your-website-engagement-user-experience-for-a-better-conversion/
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  4. The most exciting projects I’ve worked on, and that had the best impact on the people using them, had several things in common. There was a good understanding of the technologies involved, their limitations and the foundations needed for a proper solution. Most importantly, though, experience design played a big role, creating a clear sense of who the audience was and how people would be using the interface.
    http://www.thedrum.com/opinion/2017/11/20/the-ux-factor-why-ai-voice-interfaces-needs-experience-design/
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  5. “Should I use Infinite scrolling or Pagination for my content?” Some designers are still refereeing a tug-o-war between the two methods to decide which to implement into their projects. Each of them has their strengths and weaknesses and in this article we’ll overview the two methods and decide which one we should use for our projects.
    https://uxplanet.org/ux-infinite-scrolling-vs-pagination-1030d29376f1/
    Tags: , , by tjeerdtraats (2017-11-17)
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  6. There is one principle of organization that every human should adhere to, particularly people who design products. Day after day, I see companies break this rule, and it is 100% of the time to their detriment. In this article I will explain what that rule is, and what it means to product and service design. I’ll also raise the possible implications of this phenomenon on organizational management, collaboration, and general performance. The psychological phenomenon I will be discussing in this article is known as Miller’s Law. Rather than just tell you what Miller’s Law is, I ask you to take part in this exercise for a more immersive learning lesson.
    https://blog.prototypr.io/the-most-important-rule-in-ux-design-that-everyone-breaks-1c1cb188931?ref=webdesignernews.com/
    Tags: , , by tjeerdtraats (2017-11-17)
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