tjeerdtraats

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  1. This article follows UX 101 for Virtual and Mixed Reality — Part 1: Physicality

    Designers working with virtual reality have to create experiences that work in a 3D environment. That environment can be entirely simulated (Virtual Reality) or overlaid onto our real one (Mixed Reality). As humans we navigate 3D environments constantly, and our senses allow us to do so expertly. Many aspects of VR rely on these same senses.
    https://uxplanet.org/ux-101-for-virtual-and-mixed-reality-part-2-working-with-the-senses-c39fbd502494/
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  2. Welcome to the first UX case study of 2018! Codal hopes you have had a fantastic start to the new year. For those who have followed along with our long-running UX Case Study series, welcome back, and to new readers, welcome aboard.

    For those who are just joining us: UX Case Study is a regular series written by UX design agency Codal, where we conduct in-depth examinations of different mobile apps. An exercise in scrutiny, we place apps under a microscope and critically examine them through a user experience lens, acknowledging both their successes and failures.
    https://usabilitygeek.com/ux-case-study-calm-mobile-app/
    Tags: , , , by tjeerdtraats (2018-01-22)
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  3. Whether it is the notch in the new iPhone X or the unceremonious removal of the headphone jack, Apple’s UX design principles have always polarised users. However, even the most fervent supporters of the Cupertino company will concede one of Apple’s major design missteps lies in its universally maligned podcast app.
    https://usabilitygeek.com/ux-case-study-overcast-mobile-app/
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  4. The 2018 UX Design Awards is now open for entries. The UX Design Awards are a singular competition, focusing on user experience as a key asset in a connected world. A distinction for excellent user experience places a unique selling proposition of innovative products and services in the foreground.
    https://www.dexigner.com/news/30584/
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  5. In the world of user experience (UX) design, where aesthetics are subjective and intuitive reasoning differs from person to person, job candidates for UX positions at companies big and small better come ready to defend their designs… and bring their own questions to challenge the modus operandi of their potential employer.
    http://insights.dice.com/2019/12/31/ux-design-interview-questions-prepare/
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  6. The form is one of the most significant and commonest modules no matter on the webs or in the apps. Forms are widely used — for registration, subscription services, customer feedback, checkout, to initiate transactions between users and companies, or as data input to search or share information.
    https://uxplanet.org/ux-design-skills-about-how-to-design-a-perfect-form-5a10d1eda617/
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  7. 2017 was a transformative year for the tech industry. Disruptive technologies, such as mixed reality, artificial intelligence and smart home devices, took huge steps towards mainstream adoption and look set to revolutionise a variety of sectors in the year ahead.
    https://www.digitalartsonline.co.uk/features/interactive-design/ux-design-trends-2018-how-new-technology-will-impact-sector/
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  8. The first article of this series looked at how a consistent and repeatable intake process can be used to improve team alignment and reduce friction when launching a design or redesign project. In this installment, we’ll move from a a validated assumptions worksheet to the creation of actionable user personas, while introducing the user matrix model I developed at Dell EMC. Before we get down into the weeds though, we’ll pause to talk about the acquisition and requisition of UX research.
    https://uxplanet.org/ux-is-process-actionable-user-insight-9c17107887bd/
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  9. In any given month, I’ll see dozens of questions asking how, as a growing designer, to best move from UX theory into UX practice. This is an especially daunting milestone when you haven’t done it yet, one faced by every single student of UX. It isn’t just an academic question though. There is also an enormous group of UX Designers who are still new to the field. Have you been working at a company as the only designer, without a real mentor, and getting mixed results? This article series is a love letter to your career.
    https://uxplanet.org/ux-is-process-how-to-intake-a-new-project-c15dd3bc3169/
    Tags: , , by tjeerdtraats (2018-01-05)
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  10. You’ve probably heard the oft-repeated jargon “UX”, you may even know that it stands for “User Experience”– but do you understand what it really means?
    https://www.bbntimes.com/en/technology/ux-is-the-answer-what-was-the-question-though/
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