Tags: uxdesign*

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  1. As UX designers, we must not only shape experiences, but also shape the organizations that deliver them.

    If we want to have a sustained impact, we need to evolve how we work. These are words from Markus Grupp in Vancouver UX award 2017. He brought up an important point which validates my mental model of how UX should make impact. At the end of the day, it doesn’t matter how good you designed an experience, if your organization does not have the ability to deliver it, you haven’t actually designed, you just doodled.
    https://uxplanet.org/but-good-ux-design-is-not-enough-now-comes-the-hard-part-6392e92f3cb1/
    Tags: , , by tjeerdtraats (2017-12-04)
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  2. The main mistake of startups is that they’re doing design!’ — that could be the whole article, however unpractical that may sound. Nevertheless, if you are dead set on doing design in you startup, this article will help you avoid common mistakes while trying to establish a business. Most important mistakes come first, from the standpoint of formulating a startup idea.
    https://uxplanet.org/5-design-mistakes-any-startup-can-make-and-how-to-avoid-them-e694a3b7a1fe/
    Tags: , , by tjeerdtraats (2017-12-04)
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  3. The experience your customers have when they visit your website and how easy it is for them to use is vital to the success of your online presence.

    If your website is unprofessional or does not meet expectations from a design perspective then your audience may not trust your company, if it is slow and difficult to find what they want they may leave before getting in contact or completing their order.

    This means, between a well-designed website that a customer finds easy to use and a poorly designed one can be the difference between success and failure online.
    http://aspiringpanda.com/blog/why-the-customer-experience-of-your-website-is-vital/
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  4. It is easy to simply list the do’s and don’ts of mobile user onboarding. Do indicate progress and flow length, don’t overwhelm the user. Don’t ask permissions right away, do allow users to skip tutorials, etc.

    We humans, especially product managers and UX designers, are visual beings, are we not? So what better way to absorb some valuable onboarding best practices than to show you some stellar, real-life examples of mobile user onboarding?
    https://usabilitygeek.com/mobile-user-onboarding-examples/
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