Archive for category User experience articles

User experience articles September 24

A List Apart discusses testing the relevancy of search results and separately,

ways to analyze log data to understand customer intent.

Usability News covers an interview with Don Norman.

Jono at Mozilla Labs discusses the balance between collecting usability data and spying on users.

At UX Matters Mike Hughes presents an article on basic table design.

Permalink

User experience articles September 22

Complete Usability covers the usability of retail store locators.

37 Signals shows how Apple sweats even the smallest details of their UI.

Demystifying Usability discusses avoiding user adoption problems with site redesigns.

Smashing Magazine covers the first-person user interface.

And UX Booth discusses how captchas can aggravate users and test their finite tolerance.

Read the rest of this entry »

User experience articles September 18

At Bokardo, Josh Porter presents an article about using explicit cause and effect to improve the usability of a registration form.

At User Interface Engineering Donna Spencer discusses how she drafts an Information Architecture.

At Usability Post, Dimitry gives an overview of OpenHallway, a new remote user testing tool.

At UXMatters, Colleen Jones discusses how she approaches content analysis.

Read the rest of this entry »

User experience articles September 16

A list apart has an article on the ways in which increasing form interactivity lowers error rates and improves user experience.

Inspect Element has an article on button design and how it can improve (or detract from) usability.

This article from User Focus depicts a way to communicate user-centered design to executives in just a single page.

All About Balance features an example of confusing UI on a copy machine.

Read the rest of this entry »

User experience articles September 4

Over at Cooper Journal Emma van Niekerk has an amusing account of her interaction with an online ticketing website’s error message.

At Demystifying Interaction Design, Josh shows an example of using strikethrough to communicate the simplicity of an online registration form.

A related article questioning the need for registration can be seen at Complete Usability.

Read the rest of this entry »